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Star Wars Eclipse, Quantic Dream's High Republic title, faces an uncertain future. Reports indicate very slow development and a lack of new hires. Its fate hinges on the commercial success of Quantic Dream's new free-to-play game, Spellcasters Chronicles, whose revenue is needed to fund Eclipse.

A new TIGA report reveals the UK games development sector is facing its "most severe downturn on record," with a 4.5% year-on-year employment fall and a significant drop in new studio formation. Larger studios were hit hardest, while mobile and PC development saw substantial declines. TIGA attributes this to weak global sales and poor financing, urging government intervention like enhancing the Video Games Expenditure Credit to stimulate recovery and prevent further job losses.

Dive into the fascinating, untold story of Resident Evil 1.5, the lost prototype of RE2 that was scrapped despite being far along in development. Discover its unique vision, why it was canceled, and how obsessive fans resurrected this crucial piece of gaming history.

Nvidia's DLSS 5 reveal sparked controversy after showing AI altering Resident Evil Requiem's Grace Ashcroft, with devs reportedly unaware of the partnership. This raises concerns about artistic integrity and a potential culture shift for studios like Capcom, known for their anti-AI stance.

Sumo Digital is partnering with Arm to test groundbreaking AI-powered neural technology for mobile chips, aiming for "PC-quality graphics on mobile." This collaboration could usher in a new era of visually stunning and immersive mobile gaming experiences. Both companies, despite recent challenges, are committed to pushing the boundaries of portable entertainment.

Activision has taken legal action against prominent Call of Duty leaker @TheGhostOfHope, demanding he cease releasing confidential information. The company asserts that even incorrect leaks harm developers and player expectations. This move, amidst community backlash and recent CoD sales struggles, raises questions about the future of leaks in the franchise.
Ubisoft has laid off approximately 40 staff at its Toronto studio, impacting individuals working on the *Splinter Cell remake*. The company confirms the game remains in development, despite the cuts. These layoffs are part of a broader organizational restructuring following other studio reductions and a recent employee strike.