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China's games market hit an unprecedented $51.8 billion in 2025, projected to reach nearly $60 billion by 2030, driven by new titles, evergreen games, and mini-games. This growth is occurring despite censorship, with many players bypassing restrictions to connect globally. Government recognition and rapid AI integration further cement China's massive influence on the future of gaming.

An exclusive TechCrunch investigation reveals a hidden human cost in the robotaxi industry, with Waymo and Zoox test drivers suffering over two dozen injuries from sudden autonomous vehicle movements in 2024-2025. These incidents, including whiplash, sideline workers for months, challenging the industry's safety narrative. The report highlights occupational hazards for those at the forefront of AV development and raises questions about broader industry reporting as the sector expands.

A new TIGA report reveals the UK games development sector is facing its "most severe downturn on record," with a 4.5% year-on-year employment fall and a significant drop in new studio formation. Larger studios were hit hardest, while mobile and PC development saw substantial declines. TIGA attributes this to weak global sales and poor financing, urging government intervention like enhancing the Video Games Expenditure Credit to stimulate recovery and prevent further job losses.