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Following recent Xbox layoffs, _Elder Scrolls Online_ developers have reassured worried fans that Zenimax Online Studios' team size is now comparable to when they created popular DLCs like _Wrothgar_ and _Summerset_. While cautiously optimistic, the article explores the implications of these changes for _ESO_'s future content.
Developers working on The Elder Scrolls 6 are reportedly fearing further delays for the highly anticipated RPG following recent widespread layoffs across Xbox and Bethesda Game Studios. These job cuts have had a "crushing effect on morale" and raised concerns about staffing, potential reliance on contract labor, and increased crunch for the remaining team. The situation highlights Microsoft's broader strategy to focus on projects with the "highest likelihood of making money" amidst significant industry turmoil.

Microsoft's Xbox division layoffs have severely impacted Bethesda and id Software, with up to 50% of teams cut, raising concerns for beloved franchises like Doom, Elder Scrolls, and Starfield. The focus shifts to "strongest franchises" amidst calls for sustainable growth.

A talented modder has achieved the seemingly impossible: running the entirety of The Elder Scrolls III: Morrowind inside Fallout 4's PipBoy. This incredible mod leverages OpenMW and a custom F4SE plugin to stream the classic RPG in real-time. It requires both games and a decent PC, but offers a truly unique meta-gaming experience.

The Elder Scrolls: Blades, a free-to-play mobile RPG from 2020, is officially shutting down on June 30, 2026. Plagued by microtransactions and lacking core Elder Scrolls elements, it struggled to find an audience. Its demise leaves The Elder Scrolls: Castles as the last mobile title.