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UK Gaming's Future on the Line: UKIE Pushes for Modern Tax Credits

UKIE is urging the government to modernize the Video Games Expenditure Credit (VGEC) and introduce a new 'Games Scale-Up Fund' ahead of the Autumn Budget. This move is critical to keep the UK competitive in global game development, address outdated rules, and prevent studios and talent from relocating, ensuring a vibrant future for British-made games.

PublishedOctober 27, 2026
Reading Time6 min
UK Gaming's Future on the Line: UKIE Pushes for Modern Tax Credits

UK Gaming's Future on the Line: UKIE Pushes for Modern Tax Credits

Alright, gamers, let's talk about something incredibly important for the future of the games we love and the studios that make them: money. Specifically, government money. With the UK's Autumn Budget on the horizon, the industry's trade body, UKIE, is making a passionate plea to the government. They're calling for a serious overhaul of the Video Games Expenditure Credit (VGEC) and a fresh injection of funding to keep Britain at the forefront of global game development. This isn't just dry financial talk; it's about whether the next big indie darling or even a new AAA powerhouse gets made right here in the UK.

Why Modernizing Tax Credits is a Game Changer

At its core, the Video Games Expenditure Credit (VGEC) is a tax relief designed to incentivize game development within the UK. It’s meant to help studios, from the tiny indies to the big players, grow and thrive on British soil. But according to UKIE, alongside partners like TIGA and the UK Video Games Council, the current system is getting a bit… retro. It’s simply not keeping pace with how games are made today or with the fierce competition from other countries.

UKIE CEO Nick Poole minced no words when he told GamesIndustry.biz that "Reforming VGEC is essential to ensuring the UK remains a competitive place to build and grow games businesses." What does that mean for us? It means more brilliant British-made games, more jobs for talented developers, and a stronger, more vibrant local industry that brings fresh ideas and innovation to our screens.

Fixing a Dated System: What Needs to Change?

So, what exactly is holding the current VGEC back? A few key issues are highlighted:

  • Outdated Rules for Modern Games: Ever wonder why some studios struggle to claim tax relief? The current rules were designed for more traditional game development models. This means ongoing work for live-service games, downloadable content (DLC), and co-development projects often don't fit neatly into the existing criteria. One studio head even revealed that their qualifying projects for VGEC dropped from 67% in 2021 to a mere 25% in 2025 because they couldn't claim for work on existing titles where they weren't the lead developer. That's a massive chunk of work, potentially missing out on vital support!
  • The 80% Expenditure Restriction: Currently, there's a cap on how much expenditure qualifies for the credit, even if a significant amount of development happens right here in the UK. UKIE wants to reform this, opening up more support for studios.
  • The 'Cultural Test' Hurdle: Believe it or not, some successful mobile games or non-narrative titles, despite being brilliant examples of British development, can struggle to meet the 'cultural test' required for the credit. This can unintentionally exclude innovative and commercially viable projects.

UKIE, TIGA, and the UK Video Games Council are proposing a smart solution: a tapered 'games growth' fund. This would offer 53% support for projects up to £15 million and 39% for those between £15 million and £23.5 million. This kind of flexibility would allow studios of all sizes to benefit more competitively, attracting crucial investment.

Bridging the "Scale-Up" Gap: Beyond Early Funding

While the government did launch a £30 million fund last year, offering grants up to £250,000 to early-stage indies (which is fantastic!), there's still a significant gap. Many promising studios find themselves stuck between early funding and full-scale production, lacking the capital to truly expand and make their mark.

This is where the proposed "Games Scale-Up Fund" comes in. It's designed to provide that much-needed growth capital, helping studios retain ownership of their intellectual property (IP) – think beloved characters or unique game worlds – and attract further private investment. Imagine more British success stories like Hello Games (No Man's Sky), Rebellion (Sniper Elite), and Team17 (Overcooked, Worms) thanks to this initiative.

Rebellion co-founder and CEO Jason Kingsley wholeheartedly agrees, stressing that these measures would empower British developers to "grow, create jobs and compete on the global stage." He highlights the value of studios creating and retaining original British IP that can span across games, comics, film, and TV, reinvesting that value right back into the UK economy.

This isn't about duplicating efforts; it's about complementing the existing UK Games Fund. The Scale-Up Fund could operate through an established investment vehicle, potentially involving the British Business Bank, using a co-investment model. For instance, a £50 million fund could see £33 million in public investment alongside £17 million from private capital. That's a powerful boost for home-grown talent!

A Global Scramble for Talent and IP

The UK isn't operating in a vacuum. Other countries are actively rolling out the red carpet for game developers with highly attractive tax incentives. Canada, especially Quebec, boasts an established system of federal and provincial support. France offers a 30% tax credit, Ireland a 32% Digital Games Credit, and Australia provides a 30% tax offset. These aren't just minor perks; they're significant draws that influence where major development projects, co-development work, and studio expansions end up.

When development moves overseas, the UK loses more than just a company. We lose skilled jobs, critical expertise, valuable intellectual property, and the broader economic investment that successful studios generate. The stakes are high, and UKIE is making it clear that modernizing the VGEC isn't just a good idea; it's vital for the UK to remain a competitive and appealing hub for game development.

It’s time for the government to step up, understand the unique needs of the modern gaming industry, and make sure that Britain continues to be a fertile ground for the innovative, world-class games we all love to play.

FAQ

Q: What is the Video Games Expenditure Credit (VGEC)?

A: The VGEC is a UK government tax relief program designed to encourage video game development within the United Kingdom by providing financial support to qualifying studios.

Q: Why does UKIE believe the VGEC needs to be updated?

A: UKIE argues that the current VGEC rules are outdated and don't adequately support modern development models like live-service games, DLC, or co-development. They also point out that the UK's incentives are less competitive compared to those offered by other countries, risking a loss of talent and investment.

Q: What is the proposed "Games Scale-Up Fund"?

A: The Games Scale-Up Fund is a new fund proposed by UKIE to provide growth capital (between £500,000 and £2 million) to promising studios looking to expand beyond early-stage funding. It aims to help them retain their intellectual property and attract further private investment, fostering more British gaming success stories. It would complement the existing UK Games Fund by targeting a different stage of studio growth.

#UKIE#Game Development#Tax Credits#UK Government#Funding

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