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Dungeons & Dragons is adopting Magic: The Gathering's successful but controversial Universes Beyond strategy, kicking off with *Dungeons & Dragons: World of Warcraft*. This 256-page book offers new species, classes, spells, and locations from Azeroth for the D&D 5.5e ruleset, arriving November 17. The move signals a major shift for D&D, balancing new IP crossovers with licensed development for classic settings.

D&D's new Legends of Greyhawk global campaign brings the classic, gritty setting back to the forefront using 5.5e rules. This organized play initiative emphasizes connection and player agency in a world where legendary heroes are scarce. It offers a slower progression and stricter magic item limits, fostering deeper character connection and a more challenging, sword-and-sorcery experience.