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YouTube is changing how it counts views for non-Shorts content, counting a view from the moment a video begins. While public view counts will rise faster, this policy shift has no impact on creator monetization or YouTube Partner Program eligibility.

A Gamescom Dev speaker survey reveals 83% expect AI to impact game dev, with nearly half seeing it as the top trend for three years. Developers foresee AI changing roles over reducing team sizes, though economic hurdles like discoverability persist. Premium games still lead in monetization, but live service and F2P are close.

Overwatch 2 fans are up in arms over the new "Ultra" skins, priced at a shocking $35 each. These skins, for Kiriko and Sierra, offer enhanced visual and audio kill effects but lack the customization of Mythic skins. The community feels the price is unjustified, sparking a significant player revolt over Blizzard's latest monetization strategy.

Far-right influencer Nick Fuentes has earned nearly $900,000 from fans since early 2025, funding his "hate-filled monologues." This highlights a significant, direct-to-fan monetization model for extremist online content.

Tucker Carlson's provocative merchandise, like his "NY Commie" hat, highlights a significant trend in the modern influencer economy: content creators transforming into direct-to-consumer merch stores. This strategy, seen across the digital landscape, allows influencers to monetize their brand and audience directly, even sparking ironic interest from opposing political factions.

EA has announced layoffs across its Battlefield studios (Criterion, Dice, Ripple Effect, Motive) despite Battlefield 6 achieving record-breaking sales of 7 million copies in three days and being the best-selling game of 2025 in the US. The cuts are part of a "realignment" for live service support, following significant player criticism over monetization, AI cosmetics, and content updates, which led to a sharp drop in concurrent players and Steam review scores.