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PM Studios, the physical publisher behind the massive success of *Black Myth: Wukong*, is mourning Sony's decision to end PlayStation disc production. CEO Michael Yum calls it "sad and devastating," but the company is adapting by focusing on premium collector's editions, embracing digital publishing, and investing in AA games, particularly from fast-rising Chinese developers. They remain committed to physical media, launching a community platform for collectors.

Bruce Straley, director of The Last of Us, finds modern AAA games "boring" due to a lack of risk-taking, despite their technical brilliance, citing God of War Laufey as an example. This comes with irony, as his own games influenced the genre. Straley now makes smaller games after experiencing burnout.

Meet 4Divinity, a publisher you've probably never heard of, making an unprecedented multi-million dollar splash at Gamescom. They're betting big on new, mid-tier single-player games from Chinese developers to fill a perceived void in the Western market.
Former PlayStation head Shawn Layden is advocating for a return to the "AA" gaming era, reminiscent of the PS1 and PS2. He argues that current AAA development is unsustainable due to massive budgets and a focus on sequels, stifling creativity. Layden proposes a "publishing concern" to support mid-tier studios and shorter games for an older, time-poor audience.