News Froggy
newsfroggy
HomeTechReviewProgrammingGamesHow ToAboutContacts
newsfroggy

Your daily source for the latest technology news, startup insights, and innovation trends.

More

  • About Us
  • Contact
  • Privacy Policy
  • Terms of Service

Categories

  • Tech
  • Review
  • Programming
  • Games
  • How To

© 2026 News Froggy. All rights reserved.

TwitterFacebook
Games

CDPR Boss: Cyberpunk 2077's Shadow Still Lingers, But Hope for

CD Projekt joint CEO Michał Nowakowski admits the studio's reputation hasn't fully healed after *Cyberpunk 2077*'s troubled launch, acknowledging that some players' faith is indefinitely lost. Despite the game's impressive turnaround and 35 million sales, the initial catastrophe still casts a shadow. Nowakowski hopes future titles like *The Witcher 4* will fully win back the community.

PublishedJune 22, 2026
Reading Time5 min
CDPR Boss: Cyberpunk 2077's Shadow Still Lingers, But Hope for

CDPR Boss: Cyberpunk 2077's Shadow Still Lingers, But Hope for Witcher 4

It’s been over three years since the tumultuous launch of Cyberpunk 2077, a game that promised the moon and, for many, delivered a broken cityscape. While CD Projekt Red has famously brought the game back from the brink, transforming it into a critically acclaimed RPG with patches and the stellar Phantom Liberty expansion, the scars run deep. Recently, CD Projekt joint CEO Michał Nowakowski shared a candid assessment of the studio's standing, admitting that the company's reputation hasn't fully healed, and some players' faith might be lost "indefinitely." It's a stark reminder that even the most impressive comebacks don't erase history.

The Lingering Echoes of Night City's Launch

Speaking to Edge magazine, as reported by GamesRadar, Nowakowski called Cyberpunk 2077's disastrous December 2020 launch "heartbreaking." And honestly, for many of us who followed the hype train for years, it was heartbreaking to witness. The game, initially released on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S, was plagued by technical issues, especially on last-gen consoles. Bugs, glitches, and performance problems were so severe that Sony took the unprecedented step of pulling Cyberpunk 2077 from the PlayStation Store, offering full refunds to disgruntled players. It was a low point for a studio that, just years prior, had been riding high on the success of The Witcher 3: Wild Hunt.

From Catastrophe to Commercial Triumph (Sort Of)

Here’s where the Cyberpunk 2077 story takes a bizarre twist. Despite the widespread technical issues and public outcry, the game was still a commercial juggernaut. In its first 21 days, it sold an astounding 13.7 million copies, making it one of the most commercially successful debuts in video game history. The initial price for the game often hovered around $60, though deals like the current $15.45 on Amazon show its evolution. What's more, despite the chaos, CD Projekt’s management team, including the executives, received substantial bonuses. This dissonance—a troubled launch followed by massive sales and executive rewards—left a bitter taste for many in the gaming community, fueling the perception that corners were cut and promises broken in pursuit of release dates and profit.

The Long Road to Redemption: Patching Up Night City

Yet, to their credit, CD Projekt Red didn't abandon Cyberpunk 2077. The game was eventually reinstated on the PlayStation Store, and over the past few years, the developers released numerous patches and updates. The culmination of this effort was the massive 2.0 update, a complete overhaul that reimagined many core gameplay systems, followed by the critically acclaimed Phantom Liberty expansion. This comprehensive rehabilitation effort transformed Cyberpunk 2077 into the game many had hoped for at launch, earning it widespread praise and being hailed as "one of the most compelling turnaround stories in games." The numbers speak for themselves: the game has now sold over 35 million copies, reaching that milestone faster than The Witcher 3.

An Honest Reckoning: Trust Lost, Perhaps Forever

Despite the game's triumphant return to form, Nowakowski's recent comments underscore that a full "redemption arc" remains elusive for some. "I'm not 100% convinced we went through the full redemption arc," he admitted. "I'm convinced that we lost the faith of some people indefinitely, and that's a fair thing." This is a significant statement from a company executive, acknowledging that not all wounds can be fully healed, and some players may never fully trust the studio again. It's an honest, if somber, recognition of the lasting impact of that initial launch. For an enthusiast audience, this sentiment resonates, as trust is a precious commodity in our relationship with developers.

Beyond the Horizon: The Witcher 4 and CDPR's Future

Looking ahead, CD Projekt Red is pinning its hopes on future titles to continue rebuilding its reputation. Nowakowski expressed optimism, stating, "But I do hope we will be able to make it back–if not with The Witcher 4, then with whatever comes next." The Witcher 4 is currently in development, though without a release date, and it's just one piece of a broader strategy. The studio also has a remake of the original Witcher game, a completely new IP, and even a new game in collaboration with Saudi Arabia's Scopely in the pipeline. It’s a busy slate, indicating a clear intent to move forward and prove themselves once more. The stakes are high, and the gaming world will be watching closely to see if these upcoming projects can fully restore CDPR's once-unblemished reputation.

FAQ

Q: What exactly was the "catastrophe" with Cyberpunk 2077's launch? A: Cyberpunk 2077 launched in December 2020 with severe technical issues, especially on PlayStation 4 and Xbox One. These problems were so widespread that Sony temporarily removed the game from the PlayStation Store and offered refunds.

Q: Did CD Projekt Red fix Cyberpunk 2077 after its troubled launch? A: Yes, CD Projekt Red released numerous patches and updates, culminating in the 2.0 update and the Phantom Liberty expansion. These updates significantly improved the game's performance and added new features, leading to a major turnaround for the title.

Q: What future games is CD Projekt Red working on? A: CD Projekt Red is currently working on The Witcher 4, a remake of the original Witcher game, a new IP, and a game in partnership with Saudi Arabia's Scopely. They are hoping these upcoming titles will help further restore their reputation.

#CD Projekt Red#Cyberpunk 2077#The Witcher 4#Gaming Industry#Game Development

Related articles

TCG Pocket Responds: A Much-Needed Pace Shift for Pokémon Fans
Games
PolygonOct 16

TCG Pocket Responds: A Much-Needed Pace Shift for Pokémon Fans

Pokémon TCG Pocket is rolling out a major update for its second anniversary, primarily addressing player concerns about overwhelming content releases by shifting to a six-week set schedule. This aims to curb player decline and improve overall engagement by giving trainers more time to collect and strategize. The update also adds new collection methods, improved deck-building features, and enhanced trading functionality.

Kojima Compares Divisive New Film 'Digger' to MGS2's Prescient Vision
Games
KotakuOct 15

Kojima Compares Divisive New Film 'Digger' to MGS2's Prescient Vision

Gaming icon Hideo Kojima has praised the divisive 2026 film *Digger*, drawing intriguing parallels to his own prophetic game, *Metal Gear Solid 2*. Both works, he explains, uniquely explore the dangers of misinformation and a fragmented digital reality, anxieties he shares with *Digger*'s director, Alejandro González Iñárritu.

Ubisoft Proposes German Studio Workforce Reduction Amidst
Games
GamesIndustry.bizOct 15

Ubisoft Proposes German Studio Workforce Reduction Amidst

Ubisoft is planning a voluntary departure program for about 100 employees across its Düsseldorf, Berlin, and Mainz studios in Germany. This move is part of a larger, ongoing cost-reduction and restructuring effort by the publisher, aiming to better position its studios for future projects.

TGS 2026: These Forward-Looking Cosplays Are Already Living in the
Games
KotakuOct 15

TGS 2026: These Forward-Looking Cosplays Are Already Living in the

Tokyo Game Show 2026 showcased incredible cosplay, with many fans embodying characters from unreleased games like *Blast Blade* and *Mononoke No Kuni*. This gallery highlights the community's foresight, alongside debut *Palworld* cosplay and refreshed takes on classics. It’s a testament to the passion that brings gaming's future to life.

Beyond the Bugs: Conquering Studio Headaches in Indie Dev
Games
GamesIndustry.bizOct 15

Beyond the Bugs: Conquering Studio Headaches in Indie Dev

This guide, part three in a series on running an indie studio, tackles the crucial but often overlooked aspect of dealing with non-development related issues. It introduces creating a shared 'studio backlog' for collective problems and using the IDS (Identify, Discuss, Solve) framework to address them constructively. The core message is to build powerful habits that keep studios from getting quietly derailed by lingering challenges.

Nvidia's RTX 5090 Reportedly Scrapped: Is AI Eating Our Flagship GPUs
Games
GamesIndustry.bizOct 13

Nvidia's RTX 5090 Reportedly Scrapped: Is AI Eating Our Flagship GPUs

Nvidia has reportedly halted production of the GeForce RTX 5090, with leaked factory notices suggesting its core chip will be repurposed for AI and data center cards. This move positions the RTX 5080 24GB as the new flagship gaming GPU in the 50-series. The decision is linked to an industry-wide memory shortage, heavily influenced by surging AI demand, impacting consumer tech across the board.

Back to Newsroom

Stay ahead of the curve

Get the latest technology insights delivered to your inbox every morning.